
Emberhold — 87/100
A generous open world that trusts you to get lost.
Long-form reviews, indie spotlights, and tactical breakdowns written by players who actually finish the campaign. Fresh from Woolloomooloo.
Warrior Fire Frontier started in 2018 as a group chat arguing about a soulslike patch. Today we're four editors covering PC and console from a shared studio on Bourke Street — no publisher payroll, no review embargoes we can't honour, no clickbait scores.
Every review is based on a completed playthrough — minimum 20 hours, or a full ending for narrative titles. We buy most copies ourselves, disclose every code, and revisit scores after major updates. Slow, but honest.
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A generous open world that trusts you to get lost.

A two-person fishing sim that snuck up on all of us.

Where to spend your early skill points without regret.

Gorgeous handling, held back by a thin career mode.
No first-impressions dressed up as verdicts. Every review ships only after we've reached credits or a defensible stopping point, with time played stated up top.
A weekly feature on a small-team release worth your weekend.
Spoiler-tagged, no filler, written after we've actually beaten the boss.
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Everything about scores, codes, and pitching to us.
We use a 100-point scale, but the number always sits under a written verdict. A score reflects the game against its own ambitions, not against a genre leader. We also re-score titles that change substantially after launch patches.
Yes, and we disclose every one at the top of the article. Accepting a code never guarantees coverage or a favourable score. When timelines are tight, we'll state clearly how far into the game the review reaches.
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